AI Insights · Timothy · October 2025
Top City Building Games on Android in Central America, Q3 2025
Explore the performance trends of the leading city building games on Android in Central America during Q3 2025, with insights from Sensor Tower.
The third quarter of 2025 showcased interesting trends in the city building games category on the Android platform across Central America. Here's a breakdown of the performance of the top five games in this genre, based on data from Sensor Tower.
Super City: Building Master from XGame Global saw fluctuating weekly downloads, peaking at 77K in early August before declining to 32K by the end of September. Revenue mirrored this pattern, starting at $141 in late June, dipping throughout July, and recovering to $77 by the end of the quarter. Weekly active users began at 153K, rising to a high of 185K in early August, then gradually decreased to 113K.
State Connect: Traffic Control by CASUAL AZUR GAMES experienced a steady increase in downloads, from 8K in late June to 12K in mid-September. Revenue remained relatively stable, with minor fluctuations, peaking at $33 at both the start and end of the quarter. Active users grew from 20K in late June to a peak of 24K in mid-September.
Transport Tycoon Empire: City by Alda Games showed a steady increase in downloads, reaching 6.5K in late September. Revenue started at $46, declining to $8 in early July, and ending the quarter at $26. Active users initially rose from 10K to 14K by late July, then fluctuated before closing at 13K.
Snoopy's Town Tale CityBuilder by PIXOWL INC. had a significant spike in downloads in early September, reaching 15K, while revenue remained fairly consistent, peaking at $151 in early September. Active users also saw a notable increase, peaking at 19K in early September before ending the quarter at 9K.
Finally, Puzzles & Chaos: Frozen Castle by 37GAMES showed a steady performance with revenue increasing from $2.5K to a peak of $3.3K by late September. Downloads fluctuated, with a low of 2.3K in early September, rising to 3.9K by the end of the month. Active users grew steadily, reaching 47K by the quarter's end.
For more detailed insights into these trends, visit Sensor Tower.